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Overview

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A structured tutorial that explores the fundamentals of Blender

Painpoints

Many new users often have difficulties getting hands-on with blender due to a lack of the onboarding process. 

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"The blender interface is too overwhelming! The Youtube tutorials could be helpful but it is alot to implement and learn on my own"

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“I used Autodesk before, so that I understand most blender features, but the hotkeys to access them are a little different”

Painpoints

1. Lack of conceptual explanation & assumed implicit knowledge of terminology from the users

 

2. Overwhelming interface causing cognitive overloads as features doesn’t have unclear affordances

3.  Shortcuts and instructions are helpful but are also easy to forget without persistent visual reference

Solutions

An extension of the Blender interface with an onboarding mode, where the users are given:

 

  • a overview of the blender workflow --> to establish understanding

  • small bitesized tasks --> to reduce cognitive overload

  • a reference of all the hotkeys used for download --> solid orientation

Ideations

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This prevents us from sticking to any single one direction at the early stages of our project. The sketches is done in a left to right fashion from user flow 1 to 3 with a total of 22 panels. Flow 1, panel 1 - 8 is the orientation tutorial giving the basics of how to read Blender with the basic function of the Blender, this outlines the important visual changes to look out for in each section. Flow 2, panel 1 - 8 after flow 1, which is mirroring online queries for looking for tutorials. I

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These screens demonstrates the G, S, R hotkeys with very simple visuals and subtitles of what commands or what keys are being used

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These screens illustrates the navigation feature with simple visuals and guides the users to explore snapping to a face with one hotkey

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